Improve vision matching for dissolve-heavy beats

This commit is contained in:
Melbar
2026-05-02 16:15:51 +02:00
parent 858a814db1
commit d9e470c877
4 changed files with 261 additions and 25 deletions
+5 -5
View File
@@ -173,15 +173,15 @@ max_tokens = 350
# Cost controls: per beat, only the top scene-level candidates are described,
# and cached descriptions in .cache/vision_descriptions.json are reused.
scene_candidate_top_k = 8
max_new_descriptions_per_run = 12
max_seed_scenes = 3
scene_candidate_top_k = 48
max_new_descriptions_per_run = 24
max_seed_scenes = 8
seed_points_per_scene = 12
seed_score = 0.88
max_refine_candidates = 6
max_refine_candidates = 12
local_scan_step_s = 0.12
local_scan_max_points_per_scene = 180
local_scan_top_candidates = 18
local_scan_top_candidates = 36
local_scan_tie_break_score_delta = 0.08
multi_shot_cut_corr_threshold = 0.20
multi_shot_boundary_tolerance_s = 0.20