Retune weak multi-shot segment phases
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@@ -87,6 +87,9 @@ coarse_score_weight = 0.10
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duration_score_weight = 0.20
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duration_tie_break_score_delta = 0.03
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min_duration_coverage = 0.55
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# Every visible sub-shot in a multi-shot beat must pass this stricter gate.
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# A weak segment is left unmatched instead of being hidden by a strong neighbor.
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multi_shot_segment_threshold = 0.50
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continuity_seed_offsets_s = [-1.0, 0.0, 0.5, 1.0, 1.5, 2.0, 3.0]
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scene_seed_top_k = 30
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scene_seed_points_per_scene = 6
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